A downloadable tool for Windows

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MoveCapture is a powerful automation and documentation tool designed specifically for Godot Engine developers. It acts as an "invisible observer," capturing your gameplay, UI interactions, and scene changes automatically.


What It Does

  • Auto-Capture: Automatically listens to your project's InputMap and takes screenshots on key presses.
  • UI Tracking: Detects UI button clicks and state changes without you having to write a single line of code.
  • Organized Exports: Automatically sorts screenshots and logs into structured folders: /Exports/[ProjectName]/[Timestamp].
  • Zero Configuration: Just point to your project, and MoveCapture handles the rest.

Who Is It For?

  • QA Testers: Create visual bug reports and step-by-step interaction logs effortlessly.
  • Game Designers: Document gameplay flow, UI transitions, and mechanics for game design documents.
  • Developers: Quickly capture marketing materials or DevLog updates during development.

IMPORTANT: Read Before Running

ANTIVIRUS WARNING: Since this is a new and unsigned program, your antivirus or Windows Defender may flag it for a scan or show a warning. This is a common behavior for new software. Relax, MoveCapture is completely safe. You may need to click "Run anyway" or "Allow."

PROJECT BACKUP: MoveCapture works by injecting a "Bridge" script into your project's settings to allow communication between the tool and your game. While designed to be safe, WE HIGHLY RECOMMEND MAKING A BACKUP of your project folder before use.

Published 7 days ago
StatusReleased
CategoryTool
PlatformsWindows
AuthorSara Spiegelberg

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Click download now to get access to the following files:

MoveCapture.zip 31 MB